What ho chaps!
Jolly nice day. Well that depends on your outlook. Been unemployed an suspicious of the sun I’ve been spending most of my time locked in my room hoping the need for food doesn’t over whelm my fear of the outside world.
That said I have been tempted into the daylight to purchase Ghostbusters: The Video Game
First off I’m very impressed with it. Unlike some other licenced games of recent times there are no glaring problems with it to detracted from the experience. Spider-man Web of Shadows for instance was a perfectly fun game, but it was plagued with issues. Ghostbusters is just fun.
Taking the role of a fifth Ghostbuster, both unnamed and unvoiced, you get the job of testing all the unsafe prototype equipment. As such you fell very unobtrusive in the Dan Akroyed & Harold Remis penned story, effectively letting the characters you know and love get on with it while you’re just along for the ride. All the returning characters are voice by the original actor for that extra bit of authenticity too and while some of the lines sound a little wooden, you don’t really notice the first time through.
The busting itself is handled very well. Unlike other shooter you’re not just blasting away and things. While there are enemies you do just destroy with your proton pack, the game really feel right when you’re trapping ghosts. This is split into three sections. First you wear down a ghost energy, then you hold in a capture stream letting you pull it around the stage, and then into the trap. Alot of standard shooter weapons have been replicated as various upgrades to the standard proton back. A boson dart stands in for an RPG and there are shotgun/machine gun alternatives thrown into. There work best against the destroyable foe, but for actual Ghostbusing I tended to stick with the standard proton stream.
It’s not an especially long game, but there is plenty to go back for for completionists . As well as been a tool for tracking ghosts down, your PKE meter can scan them to complete Tobin’s Spirit Guide and a number of cursed artifacts to track down in each level. In addition you also get a couple of quite entertaining features on the disk, a behind the scene look at the game and, my favorite, a look at the restoration of the original Ecto 1.
It’s heard to say if the game would stand-up without the licence, as the experience is just so Ghostbusters from start to finish. If you love Ghostbusters (and lets face it, who doesn’t) it’d be hard to go wrong with this one.


